For fans disappointed in the underwhelming amount of content in EA’s first Star Wars Battlefront video game (and the fact that you had to pay extra for most of that content by purchasing the pricey DLC Season Pass), Electronic Arts is planning on making up for that this time around when Star Wars Battlefront II hits video game stores this fall.
During EA post-earnings sales call today, CEO Andrew Wilson revealed that the sequel will feature “more than three times the content” that the original offered at launch, including “a brand-new story, a new single-player campaign, new modes, characters, vehicles and planets from all eras in the Star Wars universe, as well as a live service plan that will continue to add even more fun for the global community.”
This is certainly great news for gamers and Star Wars fans alike. Personally, I loved playing the first Battlefront and still play it to this day, but I definitely would have preferred not to have paid twice as much as the game cost just to get to play on some of the additional maps like the Outer Rim, Cloud City on Bespin, the Death Star and Rogue One‘s Scariff. Add to that the fact that the game did not offer a story mode and it just ended up being way too expensive, costing twice as much for what essentially felt like half a game.
I’m happy to see that EA has seemingly learned their lesson and are making amends with the sequel. I’m also really excited that the game will feature characters and material from all eras of Star Wars. Maybe we can finally get that Darth Maul vs Darth Vader showdown, even if it’s not canon.